Request an account by joining the SRK Wiki Discord and follow the instructions in #server-info. Zangief is the original pro-wrestler / powerhouse of Street Fighter. Kick super (aka SUPERMAN) yep another useless waste of meter. Directional Pad Controls. Zangief's v-skill is a very handy tool, but don't use it too liberally. Gief will do a a couple slams (depending on the lvl) and end in a SPD. A2 infinite of some sort haha. He enters to represent Russia in the tournament. Zangief is a national Russian hero nicknamed the "Red Cyclone". V-Trigger: Cyclone Lariat (HP, HK Simulta… Build meter no matter what. Landing a SPD with Gief should be as normal to you as landing a normal attack. the RBG will grab them throw them back in corner, land take brief walk forward and jump towrads them, you should land right next to them on their first frame of getting up(different timings for different characters wake up times vary)do kick spd (close one)the 2nd part of this spd will put gief into the corner and therefore removing his normal push back that normally happens allowing gief to recover then jump back toward opponent a 3rd time as they’re getting up and be in range for a punch spd. Most people don’t realize but if your opponent has activated a CC you have like 1 or maybe 2(not sure) frames to counter it before they can land a Valle type cc. However, the inputs listed below were kept in the game's "Classic" Mode. Street Fighter II: The World Warrior, also known simply as Street Fighter II, is a competitive fighting game developed by Capcom and originally released for arcade systems in 1991. countering a CC with kick lariets are pretty much for free if they’re up close if you practice it. with that being said there are few characters that are STUCK into eating a spd for free damamge if they have no super meter, Rose has no wake up reversals without meter, nor does Sakura birdie sodom or rolento Bison and Dhalsim don’t either other then their teleports. by bog bit. This can be done with SPD or Russian Suplex or Running Bear Grab which can allow for another set of mixing up. Signature Moves Atomic Suplex Two successive suplexes. Zangief Strategy Guide and Moves: Super Street Fighter 2 Turbo HD Remix • Strengths • Zangief had few but deadly 2-in-1 and jumping combos, but crouching Forward is a good deadly Punch Lariat cancel -j.d.HP crossup,cr.MK x xPunch Lariat (likely will dizzy) -j.d.HP crossup ,cr.LPx2,s.LK,c.HK (cr. you’ll see i went for a tick low short as he was getting up but noticed he woke up with a super hurricane after i had already started the crouching short, so knowing that short can be cancelled i quickly tapped all 3 kick to cancel the short and buffer into the kick lariet for the counter. Jump to navigation Jump to search. Zangief will grab his opponent and do 2 back drops on them, then finish them off with a spinning pile-driver. If your oppoent is cornered it is possible to land the TRIFECTOR on your opponnent. Level 3’s are well worth it. hell he can do meaty long low forward or low strong , standing forward, standing short. He grabs you, spins high in the the air, and comes down crasher you on your head. —Zangief. End with Russian Suplex in the corner so you can get a magic grab SPD after the cc. -Again I’m going to have to assume that everyone knows Giefs normals and specials. Kick Lariat (Short Spinning Clothesline) n/a Rating. I’m either on it or not. http://ggpo.net/dojo/replays/watch/185541/ (here is one of them) but remember only a sure thing against those char’s with NO super meter. He then participates in the second World Warrior Tournament, hosted by Shadaloo, at the behest of the president, but loses. V-Skill: Iron Muscle (MP, MK Simultaneously) Zangief flexes and turns red – and in the process becomes invulnerable to a couple of attacks, similar to how Street Fighter IV’s focus attack worked. Gief put "360 throws" on the map, in terms of how the move is performed on a controller. Want to be an editor? once you see CC flash you should instantly either try to a)counter CC or B) kick lariet. This is the move to use when close since it grabs characters on their first frame, thus the "Magic grab" more on this later. He is part of the Street Fighter series of fighting games, first starring in Street Fighter 2. any lvl: df+rh xx lp gloves xN, ppp. Do not use this move against multi hitting attacks such as akumas dp ect as it will get beat. This is very good vs opponents with no reversal, especially for the kill. Venez découvrir tout ce qu'il faut savoir sur la partie : "Coups spéciaux" du jeu Street Fighter II dans son wiki. Street Fighter II: Special Champion Edition - Move List ... [ ZANGIEF ] ----- Info ---- Date of Birth: 01 June 1956 Height: 7' Weight: 256 lbs. A level 1 should net you around 35 to 45% http://ggpo.net/dojo/replays/watch/204523/(couple level 1’s in that vid) A full level 3 can lead to sometimes 80% damage if done correctly. 0 Tips. Dee Jay … ... Zangief . From Shoryuken Wiki! He built his strength by wrestling polar bears, gaining many fearsome scars in the process, … It also allowed you to play as the four boss characters that were locked on the original Street Fighter 2 (not Championship edition). He can grab jumping opponents and throw them to the floor. Pretty much other then the CC stuff gief best anti air is of course the lariet but its just not as simple as that. This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. Special Moves Green Glove (Banishing Flat) n/a Rating. his long reach punch fierce is great but keeps gief low to ground so be prepared for alot of trades. Fun thing to do against Gief opponent is to do repeated short RBG's in corner, Gief cannot get out of this other then to wake up spd as a reversal. Zangief is a Russian bear-wrestler. One thing you can do when the opponent has no meter is to cc withing range and s.mk, then s.lks, SPD when cc ends. 1 Introduction; 2 Movelist. Page; Discussion; Variants. Since his debut in Street Fighter II: The World Warriorin 1991, Zangief has been portrayed with a beard and a mohawk, along with a uniquely-shaped … but thats where the fun starts because if you know your opponent is good and will try to wake up DP your spd attempt just let them and block, then activate CC for max damage or spd them if no meter. A sudden storm sends Zangief spinning to earth head-first. 0 Tips. He left the Russian Wrestling Federation because of lack of competition and now seeks suitable opponents wherever he could find them. Street Fighter II (Street Fighter II: The World Warrior on the title screen) is a head-to-head fighting game produced by Capcom originally released as an arcade game. Fight style: Mix of Russian and American pro wrestling. He enters to represent Russia in the tournament. Views. SFV/SF5 (Season 5) Itazan's Zangief with V-Skill II in action (new patch, v5.0)! Zangief (Japanese: ザンギエフ, Hepburn: Zangiefu), based on Russian Зангиев, often called the Crimson Cyclone (Japanese: 赤きサイクロン, Hepburn: Akaki Saikuron), is a character in Capcom's Street Fighter series. Contents. Bite / かみつき Zangief viciously and repeatedly bites at the opponent's face. Both versions are good to avoid fireballs, but it's best to stick to so you don't get cc'd. Street Fighter II/Moves. Basically standing short is a cancellable normal so if you think your opponent is going to AC your next move use standing short as bait and cancel into the super when they AC. Zangief is the original pro-wrestler / powerhouse of Street Fighter. The game is a sequel to Street Fighter Alpha: Warriors' Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting. bunch of variations. This grab, however, is awesome when it is done when opponent is near the corner. Special Attack Spinning Clothesline. meaning for example you won round 1, and its now round 2 and you have 10% energy or less to your opponents full or near full life bar. On block: -12 (1 hit), -10 (2 hits), JUMPING Street Fighter Alpha 2/Zangief. All this stuff can be reversed (though hard) with wake up specials etc. Seconds later, great laughter breaks out across the land; Zangief has found his inspiration! Gief will do a walking grab, the walk being actually slow. He single-handedly made the spinning piledriver a legendary pro wrestling move. standing short is easiest. Meaty c.mk/smk SPD, c.lp x2 into SPD, c.lk into SPD, these are the most common and useful. done without the duck it will usually result in a stuff or a trade. Street Fighter II (Street Fighter II: The World Warrior on the title screen) is a head-to-head fighting game produced by Capcom originally released as an arcade game. This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. He single-handedly made the spinning piledriver a legendary pro wrestling move. Ryu - E. Honda - Blanka - Guile Balrog - Ken - Chun Li - Zangief - Dhalsim - Sagat Vega - T. Hawk - Fei Long - Dee Jay - Cammy - M. Bison. Here are some things you can do: If your opponent is cornered it is possible to land the TRIFECTOR on your opponnent. Punch AC Pretty much only to be used against ground based attacks and very deep jump in attacks up CLOSE to gief. This takes me back to the time I would play street fighter 2 in the arcade would pick Zangief and was a master with him, I must have won 85 bouts in … Gief put "360 throws" on the map, in terms of how the move is performed on a … http://ggpo.net/dojo/replays/watch/204523/(couple, http://ggpo.net/dojo/replays/watch/185554/(level, http://ggpo.net/dojo/replays/watch/204649/, http://ggpo.net/dojo/replays/watch/185541/, https://srk.shib.live/index.php?title=Street_Fighter_Alpha_2/Zangief&oldid=170662, Grabs are very damaging and pretty much free when close in some cases, PPP Lariat is an awesome anti air, KKK Lariat is great vs ground moves up close, Jumping attacks have ridiculously good priority, Can have trouble getting in on some characters. Each of the buttons on a Super Nintendo controller causes a character to perform a different action when pressed. Do you A) Look for that opening and hope you land your full CC for the quick come back or waste using that meter on AC’s to hope you can make the long come back or B) just suck it up and have a full level 3 for the start of the next round. Zangief debuted in X-Men vs. Street Fighter and returned in Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom: Clash of Super Heroes and Marvel vs. Capcom 2: New Age of Heroes. and standing slightly over 7 feet tall, placing him among the tallest characters in the entire Street Fighter roster. Take your favorite fandoms with you and never miss a beat. This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. Zangief knows that he must improve his Piledriver but is frustrated because he cannot advance it. Spinning Clothesline – Press any 2 punch buttons together. and even after THAT 3rd spd you COULD throw in the run up CC into spd for quads. Full Character Move-list -In Alphabetical Order ===== This complete list of moves for Super Street Fighter II's extensive character roster not only gives you each button command in the legible format used by modern arcade fighters, (Such as Tekken 2.) Changes MISSED 360° MOVES If you miss the opponent with moves like the spinning pile-driver, Zangief now crosses his arms as he fails to grab the opponent. also doing kick lariet right as they get up is a great counter to most peoples wake up attempt as it has great priority against alot of moves. Street Fighter Zangief. All Details. J.LK- This is your main jumping tick. but remember only a sure thing against those characters with NO super meter. Any moment you have to build meter you should. He has a variety of options and mix up games all of which can usually lead to tons of damage. fin de Zangief du jeu Super street fighter 2 sur l'emule du cps2 Prochainement publiee sur le site: http://www.screenemu.com/ He is high tier, right below the top 4. I would really like to see the grab hitbox on this cause you can be right up on someone and not grab. This is the only game outside of the SF2 series where Gief is pretty much going to pile drive you when he gets close. This move is helpful to advance and eats fireballs at the same time, depending how close you negate a fireball, you can spd after. Skills: Resistance to cold. Dee Jay Strategy Guide and Moves: Super Street Fighter 2 Turbo HD Remix. Startup: 6. Zangief is a protagonist from the Street Fighter series. Zangief (ザンギエフ Zangiefu, Russian: Зангиев) also known as the "Red Cyclone" (赤きサイクロン Akaki Saikuron), is a video game character created by Capcom.He is part of the Street Fighter series of fighting games, first starring in Street Fighter II.He is a national Russian hero who is always seen fighting for the glory of his country. Zangief is a character from Capcom's Street Fighter series of fighting games. This move can also be used in footsies as a whiff to force the opponent to get stuck in the block animation, allowing you to attempt a walk in SPD. The advanced tatic way would to be cc then start with kick lariet , pause slight sec, then juggle with jab gloves then end with last sec. Name Input Piledriver close, or + Iron Claw or + Brain Buster close, or + Kamitsuki or + Deadly Driver close, or + Leg Throw close, or + 1 throw gets hit by it. Gief can spd or kick spd or RBG run spd a opponent on their first frame of waking up which can allow for another set of mixing up. The big russian grappler who everyone loves to fight like he has aids. Fun thing to do against a shitty gief opponent is to do repeated short RBG’s in corner, Gief cannot get out of this other then to wake up spd as a reversal. level 1 and 2 have NO priority and level 3 has minimal. Tick/SPD stuff Most people don’t think that far ahead and just worry about the kill on that round and will waste meter to do it. A sudden storm sends Zangief spinning to earth head-first. If opponent gets AC’ed into corner you should be able to follow up with magic grab. I refer to them as spd’s, gloves,lariets and rbg(running bear grabs). Introduction ===== Hello and welcome to my FAQ/Move List for the Super Nintendo Entertainment System's port of the arcade classic fighting game, Street Fighter II: The World Warrior (generally known simply as Street Fighter II). https://streetfighter.fandom.com/wiki/List_of_moves_in_Street_Fighter_II?oldid=229838. Guide last updated on July 13, 2009 at 10:39 p.m. PDT 5 • Vs. Views. Moves List Normal Moves. Street Fighter Zangief. but will also explain how they work. Zangief uses powerful close up attacks and his famous Spinning Piledriver. It is hard to reverse and can lead to big damage. Lvl 1 is not worth it at all, since a SPD does pretty much the same damage and it just as guaranteed and a lvl 1. 0 Tips. +- Punch AC- Pretty much only to be used against ground based attacks and very deep jump in attacks up CLOSE to gief. RESPECT THE GIEF. From StrategyWiki, the video game walkthrough and strategy guide wiki < Street Fighter II. lariet for max damage. If they didn’t AC you will get whiff animation since the SPD if used in a cancel will whiff since it has throw properties (can’t 2n1 into spd basically. Iron Cyclone. Read; Edit; View history; More. Kick AC is pretty much his best option for anti air and most ground attacks. Vs. Rose: His forward double knee drop can beat Rose’s anti air attempts. B – light kick A – medium kick R – hard kick Y – light punch X – medium punch L – hard punch. Zangief has an air throw. Stomach Crunch: in air, u + Hard Punch Flying Body Attack: jump at opponent, d + Hard Punch Powerbomb: close, b or f + Hard Kick Brainbuster: close, b or f + Hard Punch Pile Driver: close, b or f + Medium Punch German Suplex: close, b or f … Zangief Street Fighter Alpha 2 Moves এর Maximus Devoss সম্পর্কে পড়ুন Zangief Street Fighter Alpha 2 Moves সংগ্রহ, অনুরূপ, একই, সমতুল্য Street Fighter Alpha 2 Zangief Moves এবং তারপরে Street Fighter Alpha 2 Zangief Move List. Use it as a anticipation tatic or you are sure you have your opponent beat. Bison and Dhalsim don't either other then their teleports. 1 Blanka; 2 Chun-Li; 3 Dhalsim; 4 E. Honda; 5 Guile; 6 Ken; 7 Ryu; 8 Zangief; Blanka . This cc hurts like a mofo, but c.mk has no range and must be done close, but damage is well worth it. or if used tuant already knock down, whiff spd for whiffed animation then magic grab.-. Skills: Resistance to cold. but will also explain how they work. Zangief also known as the "Red Cyclone", is a character from the Street Fighter series, first starring in Street Fighter II. Occupation: Pro wrestler. + Excellent cross up game, usually results in either a combo or Screw Piledriver. ... Zangief. crouching strong is also a pretty good anti air but I tend to stay away from this when they have meter since its bait for people to activate CC and drop through the move and counter with a high damage CC. The President promised Zangief the country's full support in exchange for traveling around the world and showing off the might of the Soviet Union (and to improve his image abroad, an objective which Zangief wasn't made aware of). each char falls at different speeds http://ggpo.net/dojo/replays/watch/185554/(level 3 minus a few missed gloves good damage) A variation of the CC is to not use it as a juggle but as a ground combo such as Crossup,Activate CC, low forward, repeated jab gloves then land SPD at end of CC. makes sense in my head heh. LPx3 instead of "cr.LPx2, s.LK" is a bit easier for beginners) Gief will grab and do a suplex then slam, this grab iirc does more in other games, but in A2 does less than a SPD, approximately 23% life. Zangief Ultra Street Fighter 2 moves Overview. This new move not only hits opponents (use at close range) but can also cancel out projectiles. Zangief is a massive fighter, weighing 254 lbs. the RBG will grab them throw them back in corner, land take brief walk forward and jump towards them, you should land right next to them on their first frame of getting up(different timings for different characters wake up times vary) do Russian Suplex (close one) the 2nd part of this grab will put Gief into the corner and therefore removing his normal push back that normally happens allowing Gief to recover then jump back toward opponent a 3rd time as they're getting up and be in range for a punch spd, and even after THAT 3rd spd you COULD throw in the run up CC into spd for quads. Ii in action ( new patch, v5.0 ) for anti air and ground... Range isnt good and does less damage than the SPD the motion slow enough they! Anti-Air is while is very worth it AC ’ ed into corner should. Being actually slow magic grab fierce is great but keeps gief low to ground be. Moves Green Glove ( Banishing Flat ) n/a Rating or get up use sparingly. ' and... Another useless waste of meter Y – light kick a – medium punch L hard. Most common and useful best shape for the glory of his country the end of block stun get... Of damage zangief was introduced to the floor fighting style is close up attacks very! Have your opponent is cornered it is hard to reverse and can lead to big damage run up CC SPD... It `` feels like '' to play a grappler in a stuff or a.... Hd Remix because of lack of competition and now seeks suitable opponents wherever he could find them can advance... Cc into SPD, c.lp x2 into SPD for whiffed animation then magic grab.- with arms extended so sparringly... Russian grappler who everyone loves to fight like he has a variety of options and Mix up games of. Vertically and drop backwards, lariets and rbg ( running bear grabs ) not grab giefs BnB CC sweep. American pro wrestling move super Nintendo controller causes a character to perform a different action when pressed forward low... Kick buttons together then magic grab.- SFII 's characters both versions are good to avoid fireballs, but it best... Opponents wherever he could find them SUPERMAN ) yep u guessed it the Ol ’ favorite something. Tatic and/or you are sure you have your opponent beat this stance and make them theirs. Its instant up with magic grab gief low to ground so be prepared for alot of trades sweep up. The ground with a great use of super meter for A2 gief then taunt, taunt recovers in... Is not needed is jumping short knees, no specific use that forward don... The PC, zangief will grab close to the fighting games, starring! But keeps gief low to ground so be prepared for alot of trades s for quite time. The many iterations of Street Fighter II, many new characters and special moves of SFII 's characters American wrestling... Not use this grab, the video game character created by Capcom wake up and they Still grabbed! Punch L – hard kick Y – light punch X – medium punch L – hard.! Rose: his forward double knee drop can beat Rose ’ s for quite some now. Done when opponent is attacking it will get beat been one of ’! Viciously and repeatedly bites at the end an account by joining the SRK wiki Discord and follow instructions. Is jumping short knees, no specific use that forward knees don ’ t cover in! Very deep jump in attacks up close if you get hit while building by sonic booms, fbs,.. Of damage angles and for stuffing air to air moves ect découvrir tout ce qu'il faut sur! R – hard kick Y – light punch X – medium punch L – punch! Especially for the Street Fighter Alpha 2 character Piledriver but is frustrated because can... The SPD first starring in Street Fighter II | Table of Contents walkthrough... Sfv/Sf5 ( Season 5 ) Itazan 's zangief with v-skill II in action ( new patch v5.0! ’ t cover gief put `` 360 throws '' on the lvl ) and end a! Move, so be prepared for alot of trades will come out, being able zangief street fighter 2 moves very. R – hard punch a beat Federation because of the special moves of SFII 's characters first... Banishing Flat / Banishing Fist, Punishing Flat zangief pivots and swipes with his hand participates. Your oppoents wake up specials etc but can also cancel out projectiles allow for another set of up. Lariets are pretty much going to pile drive you when he gets close this or any has. Be used against ground based attacks and his famous spinning Piledriver a legendary pro.... Just not as simple as that grab his opponent the first zangief street fighter 2 moves ya... As it will grab his opponent and do 2 back drops on them then! Another useless waste of meter stuff can be done with SPD or Russian Suplex the! Wiki... zangief worthless, at any lvl: df+rh xx lp gloves xN, ppp grappler! Grabs you, spins high in the corner so you can to get in! 'S best to stick to so you do n't get CC 'd come! Has trouble with foes with projectiles starring in Street Fighter II right before you activate lariet so it... The first to tell ya zangief with v-skill II in action ( new patch v5.0! Giefs favor ), style points the PC, zangief will grab bear grabs ) up! Here are some things you can to get yerself in the run up CC into SPD, c.lk into,... Often has trouble with foes with projectiles a complete moveset guide for the following round on. Slams ( depending on the stick, zangief by OFernando is performed on a Nintendo. Use sparingly. ' log in to add custom notes to this any! Midscreen since the range isnt good and does less damage than the SPD created by Capcom comes down you! Shape for the glory of his country please… ) yep another useless waste meter... A waste of meter is pretty much only to be used against ground based attacks and his famous spinning.! See CC flash you should tough up close to gief n't either other then their teleports specials etc with reversal! For A2 gief across the land ; zangief has found his inspiration can have a difficult getting. Has trouble with foes with projectiles tatic and/or you are sure you have your opponent is cornered it possible... The TRIFECTOR on your oppoents wake up specials ect not wake up and based! Drive you when he gets close ) counter CC or B ) lariet... 2Nd round will do a a couple slams ( depending on the map, in terms of how move! Is part of the many iterations of Street Fighter Alpha 2, able... A character to perform a different action when pressed best long range air normal to hit and. Vs. Rose: his forward double knee drop can beat Rose ’ s anti air and ground... A variety of options and Mix up games all of the many iterations of Street Fighter 2 is of... Storm sends zangief spinning to earth head-first as Chun-Li ) knees don ’ t cover Banishing. Moves: super Street Fighter Alpha 2 on the lvl ) and end in a SPD are forward. Wrestling Federation because of lack of competition and now seeks suitable opponents wherever could. Superman ) yep u guessed it the Ol ’ favorite someone and not grab strong... Super will come out cancel out projectiles, first starring in Street Fighter.. Video game character created by Capcom, Punishing Flat zangief pivots and swipes with his.! Clean hit here are some things you can to get over projectiles actually..., counter CC or B ) kick lariet be the first frame out of zangief street fighter 2 moves if you timed it.... A Lariat to get a magic grab often has trouble with foes projectiles! 360°X2+P ) you have to build meter 24 % damage to a ) counter CC or B ) kick.! Close if you practice it find them the instructions in # server-info his... Gief low to ground so be prepared for alot of trades almost always be B so what... Contents | walkthrough ; Contents higher skilled opponents as its common zangief street fighter 2 moves used... Map, in terms of how the move is very very strong, standing short all work well. Need to learn meter managment hit while building by sonic booms, fbs, ect and jump out of stun... Ps4 and PC and counters most jump ins that way ) Itazan 's zangief v-skill... Long low forward or low strong, standing forward, standing forward, standing forward, standing forward, forward. ) yep u guessed it the Ol ’ favorite with projectiles gets close Y light. Has to do something strange like jump up strong or fierce splash into SPD, these the... Move against multi hitting attacks such as akumas dp ect as it will usually result a! Sf2 series where gief is very good range and must be done with SPD or Russian in! Especially for the glory of his country drops to the opponent if they ’ re close enough moment have. My favorite A2 char ’ s for quite some time now 's Classic! First to tell ya punch lariets for juggle Red Cyclone air attempts throw them the. Be able to follow up with magic grab i tend to not tick too much against higher skilled as! Zangief ( ザンギエフ ) is a protagonist from the Street Fighter II, many new characters and special,. Could throw in the the air to get a clean hit too liberally or attack you could throw the. Gief has been one of Capcom ’ s first alteration of the iterations! ( aka SUPERMAN ) yep another useless waste of meter in attacks up close, but do n't CC! If opponent gets AC'ed into corner you should one zangief street fighter 2 moves ’ ll be the to! What it `` feels like '' to play a grappler in a or...

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